[Tangaria 1.6.0 T-15 Character Dump] Name Jimeh XXIV Age 15 Self RB CB EB Best Sex Male Height 6'3" STR: 18 +2 +3 +0 18/50 Race Demonic Weight 14st 4lb INT: 10 -2 -2 +0 6 Class Warrior Turns used: WIS: 10 -2 -2 +0 6 Title Swashbuckler Game 2804 DEX: 17 +1 +2 +0 18/20 HP -11/191 Player 7197 CON: 10 -3 +2 +1 10 SP 0/0 Active 4789 CHR: 10 -1 -2 +0 7 Level 16 Armor [20,+15] Saving Throw 37% Cur Exp 2840 Stealth Bad Max Exp 2840 Melee 1d5,+15 Disarm - phys. 65% Adv Exp 3105 To-hit 52,+15 Disarm - magic 42% Blows 4.1/turn Magic Devices 39 Gold 6115 Searching 30% Burden 88.6 lb Shoot to-dam +8 Infravision 30 ft Overweight -91.3 lb To-hit 44,+30 Speed -9 MaxDepth 750' (L15) Shots 1.0/turn Your father was an ancient dragon. Your mother was a mighty wyrm. Resistances Abilities Acid:....+......... Fear:.............+ Elec:..??.......... Blnd:.............. Fire:...?.......... Conf:.............. Cold:..??.......... Stun:.............. Pois:.............+ HLif:.............+ Lite:.............- Rgn:.............. Dark:.............+ ESP:.............. Soun:..??.......... SInv:.............+ Shar:..??.......... FAct:.............. Nexu:.............. Lev:.............+ Neth:..??.......... SDig:.............+ Chao:.............+ Trap:..??.......... Dise:..??.......... Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............+ -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:..??.......... Spd:.............+ -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:..??.......... PLit:.............. Hung:.............. DRed:.............- Time:..??.......... Move:.............. Mana:..??.......... Fly:.............. Wate:..??.......... Telepathic powers Radi:.............. BAci:.............. SEvi:.............. Evil:.............. BEle:.............. SAni:.............. Anim:.............. BFir:.............. SOrc:.............. Unde:.............. BCld:.............. STro:.............. Demo:.............. BPoi:.............+ SGia:.............. Orc:.............. BStn:.............. SDem:.............. Trol:.............. BCut:.............. SDra:.............. Gian:.............. BVmp:.............. SUnd:.............. Drag:.............. [Last Messages] > You feel resistant to confusion! > You feel very good. > You have 4 Potions of Cure Serious Wounds (i). > You are no longer resistant to confusion. > The illusionist hits you for 4 damage. (x2) > The illusionist misses you. > The flounder bites you for 2 damage. > The flounder bites you for 1 damage. > The flounder misses you. > The illusionist hits you for 3 damage. > The illusionist blinks away. > The illusionist disappears! > The illusionist hits you for 3 damage. > The flounder bites you for 6 damage. > You die. Killed by a flounder. [Character Equipment] a) a Main Gauche (1d5) (+3,+4) Dropped by a brigand at 500 feet (level 10). Combat info: 4.1 blows/round. With +0 STR and +2 DEX you would get 4.5 blows/round. Average damage/round: 89 vs creatures not resistant to poison and 76.1 vs. others. b) a Long Bow of Accuracy (x3) (+18,+8) {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). c) a Ring of Reckless Attacks (+4,+4) [-17] Found lying on the floor at 500 feet (level 10). Sustains strength, constitution. d) a Ring of Reckless Attacks (+5,+4) [-19] Found lying on the floor of a special room at 650 feet (level 13). Sustains strength, constitution. e) an Amulet of Resist Acid <+1> Found lying on the floor of a special room at 500 feet (level 10). +1 constitution. Provides resistance to acid. f) a Lantern (Everburning) Found lying on the floor at 750 feet (level 15). Cannot be harmed by fire. Intensity 3 light. No fuel required. g) Hard Leather Armour (-1) [16,+1] {Farmer Maggot} Dropped by Farmer Maggot at 250 feet (level 5). n) a Hard Leather Cap [2,+5] Dropped by a brigand at 500 feet (level 10). o) a Set of Leather Gloves [1,+0] Found lying on the floor at 650 feet (level 13). p) a Pair of Leather Sandals [1,+3] Dropped by a rogue at 500 feet (level 10). q) a Shovel Dropped by a rogue at 500 feet (level 10). [Character Quiver] [Character Inventory] a) 2 Mushrooms of Fast Recovery b) 2 Mushrooms of Paranoia c) 2 Apples {Baba Yaga} d) a Handful of Dried Fruits {The wounded bear} e) 3 Stolen mushrooms f) an Apple of Youth {Baba Yaga} g) 5 Potions of Cure Light Wounds i) 4 Potions of Cure Serious Wounds m) 2 Potions of Berserk Strength n) 2 Potions of Infravision o) a Potion of Speed p) a Potion of Restore Mana q) 40 Scrolls of Phase Door r) 26 Scrolls of Phase Door s) a Scroll of Detect Invisible t) 4 Scrolls of Blessing u) 2 Scrolls of Satisfy Hunger (tattered) You don't want to drop it on the ground. v) 2 Scrolls of Word of Recall (rugged) w) a Scroll of Word of Recall x) 2 Scrolls of Life y) a Rod of Illumination z) a Ring of Protection [+9] Dropped by a master yeek at 650 feet (level 13). A) a Lantern (6517 turns) Dropped by a rogue at 500 feet (level 10). Cannot be harmed by fire. Intensity 3 light. [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:01 200ft 5 Reached level 5 00:00:02 250ft 5 Defeated Farmer Maggot 00:00:05 200ft 6 Defeated Freesia 00:00:06 200ft 7 Defeated Wolf, Farmer Maggot's Dog 00:00:07 200ft 7 Defeated Grip, Farmer Maggot's Dog 00:00:09 250ft 7 Defeated Baba Yaga 00:00:12 Town 7 Found the Great Hammer of Estolaian 00:00:19 500ft 10 Reached level 10 00:00:20 500ft 10 Killed Lagduf, the Snaga 00:00:21 500ft 10 Killed Wormtongue, Agent of Saruman 00:00:23 500ft 10 Defeated Bullroarer the Hobbit 00:00:35 500ft 15 Reached level 15 00:00:44 650ft 16 Defeated The wounded bear 00:00:45 650ft 16 Killed Mughash the Kobold Lord 00:00:46 650ft 16 Was killed by a flounder [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) Hide controlled monsters in monster lists : yes (hide_slaves) [Scene of Death] ...................+...........# ....####..##..#######~..........# ^##..........## ~~..~~# +# .....#..#### ~..## .....###############..# ~ #####................# #### @ #...........\....## #.~~~~~~~## ############# #..#############...^..~~.~~~~~# ##...........## #..# #...^~~~..~~~#~~#~# #>............# #..# #...~~~~~~~~~~~~~~## ##..########''# #..# .....~~~~#~~~~~~~@~# #..# #..+ #..# ....~~..~~~~~~~~~p## #..# #..+ .#######..# #.......~~~~~.~~#~~~###..# #''###############<# ..........# #........# ~~~.~.~~~.....# #..##................ . ..........# ####..###~ #~#..~...^..# #..#................. ......##### ########''# #..#..############... ......# #..########''#'+###########'... ......# #..##.....................?+## ####..# #..##......................~ # #..# #..##......................+ # #..# #..##......................+ 650' (L13) LF:4-? Light 4 Moves -5 Afraid Slow Fed 66 % Stone Pool of water [Player information] Player ID: Jimeh Time: 03:18:10 23-02-2023 Server Turns: 1685730716 Timestamp: 1677111490 Account score: 84